Kaunisto
Bomb
Reg: 01-2008
Loc: Finland
Posts: 28
Greatness: 1 (+1/-0)
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Persona
I played the first game, Revelations: Persona for PS1 (on emulator), and it was pretty good.
There's a nasty twist that if you don't do certain thing right (at about 35 hours into game), you'll get bad/short ending and miss last quarter/20 hours of the game. So some use of walkthrough/FAQ is recommended! (also for making a more interesting choice of characters in the beginning than one is likely to do not knowing better)
Persona has character development system that kind of reminds me of Pokemon. Just when you've gotten one "persona" - a spirit that acts as each characters magic - perfect, you'll find a new bigger better one.
To get new personas, you can talk to enemies instead of fighting them - kind of like catching Pokemon, except more complicated and you don't need to buy balls.
The battle system is exceptionally good. Each character has two weapons, basically sword and gun, plus the magics through personas. Shooting and melee weapons(/bow) are two separate attack types and with magic those are a rock-paper-scissor system, guess which works on each enemy. But magic having various subtypes makes that much more interesting.
Also you need to choose battle formation for your up to 5 characters. there are basically "3 lanes"; if character is right in the middle he can hit all, but from elsewhere only enemies who are middle or right/left - depending also on weapon/magic used. And similarly there are 3 "rows" (for your character and another 3 for enemies) and some attacks can only be done when enemy is close or far enough.
It's one of the best JRPG battle systems I've encountered. Also your magic points recover while walking (health doesn't but as long as you have at least one healing spell... and small healing items cost almost nothing) so you can always use magic as much as you want - unlike all those games where 99% of time it's attack/attack/attack/attack and you save magic for the boss.
The game is linear and despite all the psychology the story is generic. But the battle and development systems are so interesting that it was a pleasure to play.
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1/Mar/19, 7:21 pm
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